Finally we finish.... what have we learned about issues in visual culture?
well i dont know about you, but the more i know the more i realize how little i know.
To sum up this entire experience in a word, horrifying! i was happy in my little disillusioned bubble, now i have to see, listen and think. im now aware.
The whole point of this entire class was to open minds, eyes, interests, show otherways of doing things (i think we've done that, yeah ?)
and of course this blog has improved i guess literary skills (???) practice on simulcra (careful people)
The space we work in is an ecology rather than a system. ie. work on something and impact on other work.
Learned the horrifying reality of future creative career, i think all 80 students can safely say they fear for thier futures now. loads of prospects sure but never having a full time job, ten different jobs at once will be the norm and the rest of our careers will be like chinese plates.... well who wouldnt be looking forward to that gloomy outlook.
we learnt a bit about individual design, how all our talents are relevant in practically everything, and back to a few of the four c's, collaboration, i love animation and story boarding and illustration, yet i could end up crossing over to film, or gaming design very easily.
Its amazing how such random things could be relevant to very odd paths.
The whole point was, WE NEED TO BE DOING STUFF NOW.
not next year or when we graduate, but now!
Theres 7 year olds who are making a fortune of ideas.....not even fully developed ideas.
with open source, nothings a secret, you never know wha little idea out of the box could be truly great.
You must speculate to accumulate.
Fundamental challenges.....
-we underestimate how technology is embedded in us. everything is digital
-application of suspended economic models
-application of suspended copyright models
at the end of the tunnel you obviously want to profit from your creation. always remember if it is digital, itll be stolen
Oh fun fact, Did you know 23percent of people that download the digital copy of a book, buy the hardcopy for collectors/sentimental reasons? im one of them.
abit like a movie. if i like it, i waste my money on the hardcopy. its how the world today works.
Though digital is how we live, there is always that desire for material objects, for ownership.
So in a sense many industries like books, film, music, they arent dead, theyre just....different.
keyword glossary:
globalization, culture capital, creative industries, cultural industries, convergence, connectivity, enterpernership, innovation, enterprise.
We've learned its not enough to read or write, you need to network.
we dont have information, we have stuff.
information is the manufacturing of the 21st century.
represent yourself. that means write, be literate, understood!
you have to be able to show these skills in class, in the workplace, on the internet.
From here we should all think about other peoples work, make it our own, recreate.
after all oscar wilde said 'the greatest form of flattery is plagiarism'
its not stealing, its called taking inspiration, remember that.
communicate, collaborate, choose carefully who you collaborate with though. everyone involved should have goals, drive, targets.
Its no longer enough to just research, you have to SEARCH.
wiki obviously isnt enough, you must bury yourself in something if you truly want to learn or create.
process...
-define
-access
-understand and evaluate
- create
-communicate
development
-closed enquirer
-open enquirer
and constant constant constant REFLECTION
rather than focus in you focus out. feed the development.
I know these are alot of one liners, but im summing up the last 12 weeks, in very basic helpful terms.
issues in visual culture are? too many to answer, but we now understand the visuals and how they impact things we didnt even think they would.
And how the world is not what it seems and it needs to be taken advantage of, as this is the golden moment for the creative students.
so.... youd think now id be anylsing everything, but i wont be,i will now build an audit of my skills, constantly take a journal with me, attempt to think outside the box and i will push forward into the future, and try to exhibit myself to a point that i can make a profit at the end of this long dark tunnel before me.
To be honest the main purposes of this class were lost on me, instead i learned more about provoking artwork and tools and the digital revolution than i wouldve thought possible.
I may not be able to articulately describe my views towards both this class and my new found outlook on the digital age and society, but im very happy with this final outcome.
from here im off to work as hard as possible, to get every idea in my head, out there into the world, and hope i can build create and recreate something provoking.
ps. Keep an eye out for my illustrated version of this entire experience. taken from geek fest inspiration.
Claire
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